

About this setup
Procedurally Generated
Hollow Skies - The Hollowstorm Citadel
Rise above the clouds and face the Hollow King.
Hollow Skies is a procedurally generated dungeon experience that breaks away from the traditional enclosed cave or crypt format. Instead of descending underground, players are sent high into the sky, traveling across a chain of floating islands suspended above the clouds.
Each island brings new encounters, vanilla mob-based challenges, custom mob setups powered through LibsDisguises, environmental puzzles, and unique progression mechanics that push players from one island to the next. The journey builds toward a hidden boss arena that can only be unlocked by solving a special puzzle, creating a stronger sense of discovery and reward before the final encounter.
At the heart of the dungeon waits the Hollow King, a custom dungeon boss designed to serve as the centerpiece of the experience. With sky-based travel, puzzle-gated progression, floating island layouts, and a boss arena hidden beyond the clouds, Hollow Skies delivers a fresh and memorable dungeon experience built for replayability and adventure.
Features
- Procedurally Generated Sky Island Dungeon
- Floating Islands Set Above the Clouds
- Vanilla Mobs Included
- Custom Mob Setup Using LibsDisguises
- Custom Hollow King Dungeon Boss
- Unique Island-to-Island Travel System
- Puzzle-Based Progression
- Special Boss Arena Unlocked Through a Puzzle
- Cloud-Filled Exploration and Open-Air Dungeon Layouts
- Built for a More Unique Adventure-Style Dungeon Experience
Travel across floating islands, solve sky-themed puzzles, battle through disguised mob encounters, and unlock the hidden arena of the Hollow King. Hollow Skies is designed to feel open, adventurous, and different from a standard dungeon, giving servers a fresh procedural experience that takes players far above the world below.
DUNGEON MAKER CONFIG IS COMING VERY SOON!!!
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